He can then teleport to his puddle using his Up Special as a powerful vertical blow or an effective recovery when launched off the stage. PUDDLE TELEPORTATION – Orcane creates a puddle with his Neutral Special or Down Special. He can transform into water and confuse enemies with a spray of bubbles. Orcane is a playful trickster, notorious for escaping even the most precarious of situations. FIRE AMP – When an opponent is burning, Zetterburn’s Strong Attacks can absorb the flames and launch the burned enemy twice as far, making for an effective killing blow. These flames stay for a period of time, burning any opponents who come in contact with them. WILD FIRE – Zetterburn’s Down Special places flames on the stage. BURN DAMAGE – Zetterburn’s special attacks can set opponents on fire, causing them additional damage over time. In battle, Zetterburn uses no weapons except for his razor-sharp claws and ability to control flame. Zetterburn, a son of the ruling family of the Firelands, is an experienced and hardened warrior. Or boot up PRACTICE MODE to get your hands on all the frame data and hitbox visualizations. Study TUTORIAL MODE to hone your skills from beginner to advanced lessons. Or test your skills in RANKED MODE to climb the leaderboard. Don’t take it too lightly as there is real depth here and your opponent looks serious! Take your skills online in ONLINE VERSUS ! Play against your friends and set your own rules. Play a relaxing game of TETHERBALL on the beach in this sport-themed game mode. Customize your Abyss Mode builds and challenge your friends in ABYSS VERSUS. Thunderstorm Mountain Defense: 7.317x10^17 joules, or 174.888 Megatons of TNT, 7-A, Mountain levelĮDIT: Thunderstorm wattage: 3.504x10^14 joules, or 83.747 Kilotons of TNT, 7-C, Town level+ĮDIT: Storm CAPE: 3.9044784x10^16 kj, or 9.33 Gigatons of TNT, 6-C, Island levelĮDIT 2: Corrected Storm CAPE: 9.732x10^18 joules, 2.326 Gigatons of TNT, High 7-A, Large Mountain level Throwing a Log: 86.201 meters/second, Subsonic Total trees in Aether's forest max: 55,440,000,000 trees Total trees in Aether's forest min: 13,860,000,000 trees Total forest area: 1,386,000 squarre km or 138,600,000 hectaresįorest density minimum: 50 trees per 1/2 hectare / 100 trees per hectareįorest density maximum: 400 trees per hectare The average mountain is approximately 3700 meters in height, and giving 700 meters of mountain tip to live on this would make the storm 3 km. Note: CAPE needs correction Absa's clouds are below the peaks of the mountain, as her people live there.
![absa rivals of aether absa rivals of aether](https://pbs.twimg.com/media/EgpJ7y0XgAApN0_.jpg)
Once again, this one is absolutely massive, so strap in and prepare for MATH and SCALING.Īether length real assuming Europe: 5241.533 kmĬAPE values: 811000/665 = 1219.549 CAPE valueĮnergy: 1219.549*(6×10^14) = 7.317x10^17 joules Or at least the highest number of needed variables. This probably is the most steps I've done in a calc. I'll assume Sylvanos' trees are mostly white pine, as many of them are visible in his reveal trailer. I'll be assuming he can move the trees at the same speed as he shows in-game, in which he summons a tree to erupt from the ground.Ħ. I'll be assuming that Sylvanos can manipulate all the trees in the forest simultaneously, as he is the heart of the forest and is capable of regenerating it from near-destruction.ĥ. I'll be assuming the thunderstorm was made over an unknown timeframe, and thus be using CAPE instead of KE.Ĥ. I'll be assuming Aether to be the same size as Europe, as Aether is a continent attached to another, larger, continent.ģ. I'll be using the in-game map for the mountain range size in comparison to the rest of the continent.Ģ.
![absa rivals of aether absa rivals of aether](https://i.imgur.com/hyaSLHC.gif)
Absa has the ability to build and sustain an entire mountain-range sized storm, while Sylvanos is capable of regenerating and controlling an entire forest (if left uncontrolled Sylvanos would have killed every living being aside from plants on the continent).ġ. In Rivals of Aether, two characters have vast control of their elements.